17 research outputs found

    An automatic visual analysis system for tennis

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    This article presents a novel video analysis system for coaching tennis players of all levels, which uses computer vision algorithms to automatically edit and index tennis videos into meaningful annotations. Existing tennis coaching software lacks the ability to automatically index a tennis match into key events, and therefore, a coach who uses existing software is burdened with time-consuming manual video editing. This work aims to explore the effectiveness of a system to automatically detect tennis events. A secondary aim of this work is to explore the bene- fits coaches experience in using an event retrieval system to retrieve the automatically indexed events. It was found that automatic event detection can significantly improve the experience of using video feedback as part of an instructional coaching session. In addition to the automatic detection of key tennis events, player and ball movements are automati- cally tracked throughout an entire match and this wealth of data allows users to find interesting patterns in play. Player and ball movement information are integrated with the automatically detected tennis events, and coaches can query the data to retrieve relevant key points during a match or analyse player patterns that need attention. This coaching software system allows coaches to build advanced queries, which cannot be facilitated with existing video coaching solutions, without tedious manual indexing. This article proves that the event detection algorithms in this work can detect the main events in tennis with an average precision and recall of 0.84 and 0.86, respectively, and can typically eliminate man- ual indexing of key tennis events

    Computer vision based fall detection by a convolutional neural network

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    Review of Person Re-identification Techniques

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    Person re-identification across different surveillance cameras with disjoint fields of view has become one of the most interesting and challenging subjects in the area of intelligent video surveillance. Although several methods have been developed and proposed, certain limitations and unresolved issues remain. In all of the existing re-identification approaches, feature vectors are extracted from segmented still images or video frames. Different similarity or dissimilarity measures have been applied to these vectors. Some methods have used simple constant metrics, whereas others have utilised models to obtain optimised metrics. Some have created models based on local colour or texture information, and others have built models based on the gait of people. In general, the main objective of all these approaches is to achieve a higher-accuracy rate and lowercomputational costs. This study summarises several developments in recent literature and discusses the various available methods used in person re-identification. Specifically, their advantages and disadvantages are mentioned and compared.Comment: Published 201

    An Anthropometric Shape Model For Estimating Head Orientation

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    An approach for estimating 3D head orientation in a monocular image sequence is presented. The approach employs recently developed imagebased parameterized tracking for face and face features to locate the area in which an estimation of point feature locations is performed. This involves tracking of five points (four at the eye corners and the fifth is the tip of the nose). We describe an approach that relies on the coarse structure of the face to compute orientation relative to the camera plane. Our approach employs symmetry of the eyes and anthropometric statistics to estimate the head yaw, roll and pitch. Keywords: Face orientation, feature tracking, anthropometry. 1 Introduction Watching people move is a favorite human pastime, and the shapes of people and their parts play important roles in the lives of both human and computer programs. Human shape is dynamic, due to the many degrees of articulative freedom of the human body, and the deformations of the body and its par..

    A Novel Shadow-Assistant Human Fall Detection Scheme Using a Cascade of SVM Classifiers

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    Action boundaries detection in a video

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    International audienceIn the video analysis domain, automatic detection of actions performed in a recorded video represents an important scientific and industrial challenge. This paper presents a new method to approximate the boundaries of actions performed by a person while interacting with his environment (such as moving objects). This method relies on a Codebook quantization method to analyze the rough evolution of each pixel and then decide whether this evolution corresponds to an action or not; this decision is taken by an automated system. Statistics are then produced - at the scale of the whole frame - to estimate the start and the end of an action. According to our proposed evaluation protocol, this method produces interesting results on both real and simulated videos. This statistic-based protocol is discussed at the end of this paper. The interpretation of this evaluation protocol nominates this method to be a solid base to localize the exact boundaries of actions or - in the framework of this research activity - to associate prescriptive text with a visual content
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